Théorie des jeux de type champ moyen, Quantification de risque de l'intelligence machine, Apprentissage stratégique multi-agents
| Sigle | Titre |
|---|---|
| GEI1090 | Prétraitement et analyse des données |
| GEI1098 | Stage d'intégration en génie électrique |
| GEI6021 | Séminaire |
| GEI6053 | Ingénierie et développement durable |
| GEI6062 | Fondamentaux de l'IA pour la résolution de problèmes appliqués |
| GEI6063 | Sujets avancés sur le «machine-learning» |
H. Tembine: Master Adjoint Systems in Mean-Field-Type Games, in Communications in Information and Systems, vol.21, 4, pp. 623-650, 2021
H. Tembine: Deep Learning Meets Game Theory: Bregman-based Algorithms for Interactive Deep Generative Adversarial Networks, IEEE Transactions on Cybernetics, 14 pages, volume 50 , Issue: 3 , March 2020, pp. 1132 - 1145
H. Tembine: COVID-19: Data-Driven Mean-Field-Type Game Perspective, Games 2020, 11, 51; doi:10.3390/g11040051
H. Tembine, Risk-Sensitive Mean-Field-Type Games with Lp-norm Drifts, Automatica, Volume 59, September 2015, Pages 224-237
H. Tembine, Non-asymptotic mean-field games, IEEE Transactions on Systems, Man, and Cybernetics,PartB:Cybernetics, vol. 44, number 12, December 2014.
H. Tembine, Dynamic Robust Games in MIMO systems, IEEE Transactions on Systems, Man, Cybernetics, Part B, 99, Volume: 41, Issue: 4, pp. 990 - 1002, August 2011 (accepted at first round review, 9% acceptance rate).
Barreiro-Gomez, J., and Tembine, H. (2021). Mean-Field-Type Games for Engineers (1st ed.). CRC Press. 526 pages, https://doi.org/10.1201/9781003098607
H. Tembine, Population Games in Large-Scale Networks: Time Delays, Mean Field Dynamics and Applications, LAP Academic Publishing, 250 pages, 2009, ISBN: 3838363922.
H. Tembine, Distributed Strategic Learning for Wireless Engineers, CRC Press, Taylor & Francis, 496 pages, ISBN: 1439876371, 2012.
S. Lasaulce and H. Tembine, Game theory and learning in wireless networks: fundamental and applications, 336 pages, Elsevier ISBN: 9780123846983 , July 2011.